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Warner Bros. will retain the patent for Middle-earth: Shadow of Mordor 's Nemesis system until 2036, following the closure of Monolith Productions.
Warner Bros Discovery is reportedly selling stakes in its video game business, potentially jeopardizing the innovative Nemesis System.
Shadow of Mordor's brilliant Nemesis system is locked away by a Warner Bros patent until 2036, despite studio shutdown As industry reacts to closure.
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
The Nemesis System Was One Of The Best Things Gaming Ever Did, And WB Just Killed It Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in Middle-earth: Shadow of Mordor – powers emergent storylines in each individual ...
Middle-earth: Shadow of Mordor's excellent Nemesis system is locked behind a patent owned by Warner Bros all the way until 2036, according to reporting by Eurogamer.
Monolith and Warner Bros invested in the Nemesis system so much that the publisher decided to patent the technology in 2016.
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still in possession of Warner Bros. thanks to a patent filed by the company ...
After Warner Bros. Shut Down Shadow of Mordor Developer Monolith and Canceled Wonder Woman, Fans Lament the 'Wasted Potential' of Its Nemesis System Gone but not forgotten.
Founded in the 1990s and part of Warner Bros since 2004, the studio was best known for Shadow of Mordor and its follow-up Shadow of War, which both used the studio's patented Nemesis system.