By now probably all of us have been both impressed and also scared about AI identifying visuals in our smartphones. Well, ...
Ripple Pro updates water ripple workflows in 3ds Max with pattern, solver, wake, rain and texture-driven controls.
2 hours and 18 minutes. That is almost exactly the runtime of the first Matrix film, and exactly the duration of the Houdini 22 release keynote. So yes, this promises a rather chunky package of new ...
Premiere beta gets Color mode: new grading controls, Operations, Clip Grid, and color management that tries to keep editors in flow. Adobe ships Color mode as a dedicated color workspace inside ...
DCoat 2026.11 adds GPU node texturing, sculpt-time material previews, voxel lattices, 30-channel materials and GLB export.
KineFX webinar sessions on 30 July and 6 August cover Houdini 22 animation, Motion Mixer, secondary motion and retargeting.
AutoRemesher has reached version 1.0.0, its first “final” release after earlier alpha and beta builds. The release switches ...
Hurricane is a Blender add-on for fluids, cloth, soft bodies, grains and particle-driven FX, sold via Superhive.
Unreal Engine 5.8 brings production-ready rendering, virtual production and simulation tools, alongside experimental systems for digital crowds, terrain and character animation. Unreal Engine 5.8 is ...
Material Maker 1.7 adds graph workflow improvements, a Dynamic Sky material, node upgrades, bug fixes and a Steam release.
Character DNA is now free for MetaHuman .dna import, animation, baking and export in Blender, with Pro editors still paid.
Acid Pro 2026 is now available! The release focuses on source material rather than pretending that another menu redesign will ...