The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
SAN FRANCISCO--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
OpenGL ES has taken a huge leap forward. The 2D/3D graphics specification is rarely talked about outside the gaming community, and the version number of “3.1” implies a small improvement. On the ...
The Khronos Group has announced the ratification of its OpenGL ES 1.0 standard. The OpenGL ES standard has been developed to enable small-footprint embedded applications to support advanced multimedia ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
The Khronos Group announces the publication of the OpenGL ES 3.1 specification. The latest release adds new 3D features and integrated GPU computing. The KhronosTM Group today announced the immediate ...
A newer, more capable graphics processor in the Apple iPhone 3G S will likely prompt the App Store to segment into one version for high-performance apps, such as complex games, that will only run on ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
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