From Starfield to Oblivion, I think Bethesda Game Studios' sandboxes feel more alive than technically superior efforts from other developers. I also believe the studio has smartly distanced each of ...
Aaron McKinley is a writer, blogger, and video game enthusiast with over six years of experience in web content and many more in playing games until the wee hours of the morning. A passion for writing ...
Tom Mustaine, a director at Bethesda Game Studios, has said during an interview with GamesRadar+ that he’s keen for the company to issue more shadowdrops following the success of The Elder Scrolls IV: ...
In recent times, the likes of Bruce Nesmith (a lead on Skyrim), Michael Kirkbride (Writer on Morrowind and Oblivion), and Nate Purkeypile (a senior artist) have all expressed skepticism or concern ...
Fallout: New Vegas designer and writer Chris Avellone says, 'I don't think Bethesda has the engineering knowhow to make a ...
GameSpot may get a commission from retail offers. Bethesda did a shadowdrop for The Elder Scrolls IV: Oblivion Remastered earlier this year, and it was a big success. Another Bethesda-published game, ...
Bethesda's former marketing VP Pete Hines aka 'Uncle Pete' finally reveals why he left after 24 years with the studio and multiple mega-hit games.
The new report about the inner workings of Bethesda comes from former Bethesda senior artist Dennis Mejillones. According to Mejillones, the aforementioned Todd Howard has ended up with a “yes man” ...
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Former Bethesda head of publishing Pete Hines believes that Skyrim was the game that allowed the developer true freedom going ...
Bethesda’s former Elder Scrolls loremaster has revealed his idea for The Elder Scrolls 6 story, and how it would have set up The Elder Scrolls 7. In an interview with PC Gamer discussing his ...
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