“Because we do so much multi-step problem solving, and we’re doing two-step word problems, if they’re spending 10-15 minutes trying to figure out what 9x7 is, they’re doing a lot of extra work, or ...
Gamification is one of the biggest in education trends right now in education. According to ISTE, “Gamification is about transforming the classroom environment and regular activities into a game” ...
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